Amegoworld
Amego – The Concept
Amego 3D animated talking heads (Amegos) look exactly like the user, delivering spoken messages between any electronic devices such as computers, mobiles, PDA’s and games consoles.
An Amego is a realistic 3D representation of a person, with his or her own personal facial image and voice representation. Amegos can represent organisations, deliver news, information, and advertising content and provide distance learning. New applications for Amegos are being discovered all the time.
Creating Amegos is a very simple process that can be achieved in minutes.
AmegoWorld uses a unique Text-To-Speech engine designed to be portable to any electronic device. It has a vast range of vocal characterisation to suit each user, displaying and delivering emotion and intended meaning. It is capable of a wide range of voice dynamics to cope with national, regional, and foreign accents and languages. It can even integrate ‘Babel fish’ translations between languages.
The Amego combines real facial features and characteristics with synchronized voice and lip-syncing, and an ability to convey emotion and intended meaning by verbal and visual emphasis. The playback mechanism is in ‘real-time’, meaning there is no server-side processing to be done. The animation, text-to-speech, and rendering are done in real-time and on the device/application/web page.
The device displaying Amegos needs only a small memory footprint and limited processor, so the data transports require only the smallest amount of data, and can deliver any amount of content including advertising material. The transfer data is text-based with only a small amount of extra meta-data required to control the emotion, meaning and visual animation. This gives Amego a competitive edge, in that once loaded, the Amego can convey any amount of messages and content without any need to reload or place burden on bandwidth or server resources.
|